{
  "items": [
    {
      "id": "a-nurses-calling",
      "name": "A Nurse's Calling",
      "role": "killer",
      "characterId": "the-nurse",
      "description": "-The Auras of injured Survivors being healed or healing themselves are revealed to you within 28/30/32 metres.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "agitation",
      "name": "Agitation",
      "role": "killer",
      "characterId": "the-trapper",
      "description": "While carrying a Survivor: \n -You gain 6/12/18% [Haste].\n -Your Terror Radius is 12m larger.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "alien-instinct",
      "name": "Alien Instinct",
      "role": "killer",
      "characterId": "the-xenomorph",
      "description": "Whenever you hook a Survivor, the farthest injured Survivor:\n -Gains Oblivious for 40/50/60s.\n-You see their Aura for 8s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "all-shaking-thunder",
      "name": "All-Shaking Thunder",
      "role": "killer",
      "characterId": "the-houndmaster",
      "description": "Whenever you fall from at least 1.25m, your lunge-attacks are 75% longer for 15/20/25s. Cooldown: 5s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "awakened-awareness",
      "name": "Awakened Awareness",
      "role": "killer",
      "characterId": "the-mastermind",
      "description": "While carrying a Survivor, within 16/18/20m of you, you see the Auras of other Survivors.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "bamboozle",
      "name": "Bamboozle",
      "role": "killer",
      "characterId": "the-clown",
      "description": "Whenever you vault a Window, it is blocked for Survivors for 8/12/16s. You basic-vault Windows 5/10/15% faster. Only 1 Window can be blocked at a time.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "barbecue-chilli",
      "name": "Barbecue & Chilli",
      "role": "killer",
      "characterId": "the-cannibal",
      "description": "Whenever you hook a Survivor, for 5s, you see the Auras of all Survivors who are at least 60/50/40m away from the hooked Survivor.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "batteries-included",
      "name": "Batteries Included",
      "role": "killer",
      "characterId": "the-good-guy",
      "description": "Within 16m of a completed Generator, you gain 5% [Haste]. When you leave the range, this ends after 1/3/5s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "beast-of-prey",
      "name": "Beast of Prey",
      "role": "killer",
      "characterId": "the-huntress",
      "description": "Whenever you gain [Bloodlust], gain [Undetectable] for 30/35/40s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "bitter-murmur",
      "name": "Bitter Murmur",
      "role": "killer",
      "characterId": "all",
      "description": "Whenever a Generator is completed, you see the Auras of Survivors within 16m of it for 5s. When all Generators are completed, you see the Auras of all Survivors for 5/7/10s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "blood-echo",
      "name": "Blood Echo",
      "role": "killer",
      "characterId": "the-oni",
      "description": "Whenever you hook a Survivor, for 20/25/30s, all injured Survivors:\n -Gain Exhausted.\n -Gain Hemorrhage.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "blood-warden",
      "name": "Blood Warden",
      "role": "killer",
      "characterId": "the-nightmare",
      "description": "When an Exit Gate is opened, once per trial, when you hook a Survivor, both Exits are blocked for 40/50/60s. You see the Auras of Survivors within Exit Thresholds.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "bloodhound",
      "name": "Bloodhound",
      "role": "killer",
      "characterId": "the-wraith",
      "description": "[Pools of Blood] are brighter and last 2/3/4s longer.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "brutal-strength",
      "name": "Brutal Strength",
      "role": "killer",
      "characterId": "the-trapper",
      "description": "You basic-break Pallets and Breakable Walls, and damage Generators 10/15/20% faster.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "call-of-brine",
      "name": "Call of Brine",
      "role": "killer",
      "characterId": "the-onryo",
      "description": "Whenever you damage a Generator, it regresses 30/40/50% faster for 70s. For that time, whenever a Survivor hits a good basic Skill Check while repairing that Generator, you are alerted.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "corrupt-intervention",
      "name": "Corrupt Intervention",
      "role": "killer",
      "characterId": "the-plague",
      "description": "When the trial starts, the 3 farthest Generators from you are blocked for 80/100/120s, or until you down a Survivor.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "coulrophobia",
      "name": "Coulrophobia",
      "role": "killer",
      "characterId": "the-clown",
      "description": "Survivors within your [Terror Radius]:\n -Heal 30/40/50% slower.\n -While healing, basic Skill Checks spin 50% faster.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "coup-de-gr-ce",
      "name": "Coup de Grâce",
      "role": "killer",
      "characterId": "the-twins",
      "description": "Whenever a Generator is completed, you earn 2 Tokens, up to 5. \n Whenever you lunge-attack, spend 1 Token to make it 70/75/80% longer.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "cruel-limits",
      "name": "Cruel Limits",
      "role": "killer",
      "characterId": "the-demogorgon",
      "description": "Whenever a Generator is completed:\n -You see the Auras of all Windows for 20/25/30s. \n -All Windows are blocked for Survivors for 20/25/30s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "dark-arrogance",
      "name": "Dark Arrogance",
      "role": "killer",
      "characterId": "the-lich",
      "description": "You basic-vault Windows 15/20/25% faster. Whenever you are blinded or Pallet-stunned, the duration is 15% longer.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "dark-devotion",
      "name": "Dark Devotion",
      "role": "killer",
      "characterId": "the-plague",
      "description": "Whenever the Obsession takes damage, for 35/40/45s:\n -Your Terror Radius is set to 40m. \n -The Obsession has your Terror Radius. \n -You gain Undetectable.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "darkness-revealed",
      "name": "Darkness Revealed",
      "role": "killer",
      "characterId": "the-dredge",
      "description": "Whenever you search a Locker, you see the Auras of Survivors within 8m of Lockers for 6/7/8s. Cooldown: 30s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "dead-mans-switch",
      "name": "Dead Man's Switch",
      "role": "killer",
      "characterId": "the-deathslinger",
      "description": "When you hook a Survivor, the first time a Survivor stops repairing a Generator, it is blocked for 25/30/35s. Cooldown: 25/30/35s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "deadlock",
      "name": "Deadlock",
      "role": "killer",
      "characterId": "the-cenobite",
      "description": "Whenever a Generator is completed, the Generator with the most progress is blocked for 15/20/25s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "deathbound",
      "name": "Deathbound",
      "role": "killer",
      "characterId": "the-executioner",
      "description": "Whenever a Survivor finishes healing another, they scream. Then, until they take damage, while they are at least 12/8/4m away from that Survivor:\n -They gain Oblivious. \n -They see that Survivor's Aura.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "deerstalker",
      "name": "Deerstalker",
      "role": "killer",
      "characterId": "all",
      "description": "Every 40/35/30s, the Survivor with the least time in chase sees your Aura for 3s. While a Survivor sees your Aura, you see their Aura.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "discordance",
      "name": "Discordance",
      "role": "killer",
      "characterId": "the-legion",
      "description": "Within 64/96/128m of you, whenever a Generator is being repaired by at least 2 Survivors, you are alerted. While that Generator is being repaired by at least 2 Survivors, you see its Aura. When it is no longer being repaired by at least 2 Survivors, this ends after 4s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "dissolution",
      "name": "Dissolution",
      "role": "killer",
      "characterId": "the-dredge",
      "description": "3s after a Survivor takes damage, for 12/16/20s, the next time a Survivor fast-vaults a Pallet while within your [Terror Radius], it is destroyed.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "distressing",
      "name": "Distressing",
      "role": "killer",
      "characterId": "all",
      "description": "Your Terror Radius is 20/25/30% larger.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "dominance",
      "name": "Dominance",
      "role": "killer",
      "characterId": "the-dark-lord",
      "description": "The first time each Chest is being unlocked and each Totem is being blessed or cleansed by a Survivor, it is blocked for 8/12/16s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "dragons-grip",
      "name": "Dragon's Grip",
      "role": "killer",
      "characterId": "the-blight",
      "description": "Whenever you damage a Generator, for the next 30s, the first Survivor that repairs that Generator:\n -They scream, then you are alerted to their position for 4s.\n -They gain [Exposed] for 60s.\nCooldown: 60/45/30s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "cull-the-weak",
      "name": "Cull the Weak",
      "role": "killer",
      "characterId": "all",
      "description": "Whenever you hook a Survivor that is not the Obsession, earn 1 token.\nWhile the Obsession is alive, for each Token:\n-Other Survivors heal 2/2.5/3% slower.\n-Other Survivors repair 2/2.5/3% slower.\n-Other Survivors sabotage Hooks 2/2.5/3% slower.\nThe Obsession:\n -Heals other Survivors 33% faster.\n -Unhooks other Survivors 33% faster.",
      "lastUpdated": "2026-01-26"
    },
    {
      "id": "enduring",
      "name": "Enduring",
      "role": "killer",
      "characterId": "the-hillbilly",
      "description": "While not carrying a Survivor, Pallet-stuns are 40/45/50% shorter.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "eruption",
      "name": "Eruption",
      "role": "killer",
      "characterId": "the-nemesis",
      "description": "Whenever you damage a Generator, when you down a Survivor, all Generators damaged this way:\n -Explode, lose 10% progress and start regressing.\n -Survivors repairing them scream, then you see their Auras for 8/10/12s.\nCooldown: 30s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "fire-up",
      "name": "Fire Up",
      "role": "killer",
      "characterId": "the-nightmare",
      "description": "Whenever a Generator is completed, earn 1 Token, up to 5. For each Token:\n-You basic-break Pallets and Breakable Walls 4/5/6% faster.\n -You damage Generators 4/5/6% faster.\n -You pick-up and drop Survivors 4/5/6% faster.\n -You basic-vault Windows 4/5/6% faster.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "forced-hesitation",
      "name": "Forced Hesitation",
      "role": "killer",
      "characterId": "the-singularity",
      "description": "Whenever you down a Survivor, other Survivors within 16m of the downed Survivor gain 20% [Hindered] for 10s. Cooldown: 40/35/30s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "forced-penance",
      "name": "Forced Penance",
      "role": "killer",
      "characterId": "the-executioner",
      "description": "Whenever a Survivor takes a protection hit, they gain [Broken] for 60/70/80s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "forever-entwined",
      "name": "Forever Entwined",
      "role": "killer",
      "characterId": "the-ghoul",
      "description": "Whenever a Survivor takes damage, you earn 1 Token, up to 6/7/8. For each Token:\n  -You hook Survivors 4% faster.\n -You pick-up and drop Survivors 4% faster.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "franklins-demise",
      "name": "Franklin's Demise",
      "role": "killer",
      "characterId": "the-cannibal",
      "description": "Whenever you damage a Survivor with a basic attack, they drop their item. Within 32/48/64m, you see the Auras of dropped items.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "friends-til-the-end",
      "name": "Friends 'til the End",
      "role": "killer",
      "characterId": "the-good-guy",
      "description": "Whenever you hook a Survivor that is not the Obsession:\n -The Obsession gains [Exposed] for 20s.\n -You see the Obsession's Aura for 6/8/10s. Whenever you hook the Obsession, another Survivor: \n-Screams, then you are alerted. \n-Becomes the Obsession.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "furtive-chase",
      "name": "Furtive Chase",
      "role": "killer",
      "characterId": "the-ghost-face",
      "description": "Whenever you hook the Obsession:\n -You gain 10% [Haste] for 14/16/18s. \n -You gain [Undetectable] for 14/16/18s. Whenever the Obsession is unhooked, the Survivor who unhooked them becomes the Obsession.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "game-afoot",
      "name": "Game Afoot",
      "role": "killer",
      "characterId": "the-skull-merchant",
      "description": "While chasing the Obsession, whenever you basic-break Pallets or Breakable Walls, or damage Generators, you gain 7% [Haste] for 8/9/10s. Whenever you damage the Survivor with the most chase time with a basic-attack, they become the Obsession.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "gearhead",
      "name": "Gearhead",
      "role": "killer",
      "characterId": "the-deathslinger",
      "description": "Whenever a Survivor takes damage, for the next 30s, whenever a Survivor repairing a Generator hits a good basic Skill Check, you see their Aura for 6/7/8s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "genetic-limits",
      "name": "Genetic Limits",
      "role": "killer",
      "characterId": "the-singularity",
      "description": "Whenever a Survivor takes damage, they gain [Exhausted] for 6/7/8s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "grim-embrace",
      "name": "Grim Embrace",
      "role": "killer",
      "characterId": "the-artist",
      "description": "Whenever you hook a Survivor for the first time, earn 1 Token. When you move 16m away from the hooked Survivor, all Generators are blocked for 6/8/10s. When you have 4 Tokens, when you move 16m away from the hooked Survivor: \n -All Generators are blocked for 40s. \n-You see the Obsession's Aura for 10s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "haywire",
      "name": "Haywire",
      "role": "killer",
      "characterId": "the-animatronic",
      "description": "Exit Gate Switches with at least 80% progress regress at 80/90/100% speed. While they are regressing, Survivors see the Exit Gate Lights flicker randomly.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "help-wanted",
      "name": "Help Wanted",
      "role": "killer",
      "characterId": "the-animatronic",
      "description": "Whenever you damage a Generator, it is compromised. When that Generator is completed by Survivors, your basic-attack cooldowns are 25% shorter for 40/50/60s. Only 1 Generator can be compromised at a time.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "hex-blood-favour",
      "name": "Hex: Blood Favour",
      "role": "killer",
      "characterId": "the-blight",
      "description": "When the trial starts, a Dull Totem ignites. Whenever you damage a Survivor, Upright Pallets within 24/28/32m of them are blocked for 15s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "hex-crowd-control",
      "name": "Hex: Crowd Control",
      "role": "killer",
      "characterId": "the-trickster",
      "description": "The first time a Survivor medium or fast-vaults a Window, a Dull Totem ignites. The last 4/5/6 Windows Survivors medium or fast-vault are blocked. You basic-vault blocked Windows 15% faster. You see the Auras of blocked Windows within 24m.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "hex-devour-hope",
      "name": "Hex: Devour Hope",
      "role": "killer",
      "characterId": "the-hag",
      "description": "When the trial starts, a Dull Totem ignites. Whenever a Survivor is unhooked while you are at least 24m away, earn 1 Token, up to 5:\n -2 Tokens | 10s after hooking a Survivor, gain 3/4/5% [Haste] for 10s.\n -3 Tokens | Survivors gain [Exposed]. \n -5 Tokens | You can Kill downed Survivors.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "hex-face-the-darkness",
      "name": "Hex: Face the Darkness",
      "role": "killer",
      "characterId": "the-knight",
      "description": "Whenever you damage a Survivor, they are hexed and a Dull Totem ignites. Every 35/30/25s, other Survivors not within your [Terror Radius] scream, then you see their Auras for 2s. When the hexed Survivor is downed or becomes healthy, the Hex Totem is extinguished.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "hex-fortunes-fool",
      "name": "Hex: Fortune's Fool",
      "role": "killer",
      "characterId": "all",
      "description": "The first time you hook each Survivor, they are hexed and a Dull Totem ignites. For 90s, the Hex Totem is blocked to other Survivors. The hexed Survivors: \n -Gain [Oblivious].\n -Within 24/20/16m of the Hex totem, they see it's Aura.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "hex-haunted-ground",
      "name": "Hex: Haunted Ground",
      "role": "killer",
      "characterId": "the-spirit",
      "description": "When the trial starts, 2 Dull Totems ignite. When either of those Hex Totems is blessed or cleansed: \n -All Survivors gain [Exposed] for 40/50/60s. \n-The other Totem is extinguished",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "hex-huntress-lullaby",
      "name": "Hex: Huntress Lullaby",
      "role": "killer",
      "characterId": "the-huntress",
      "description": "When the trial starts, a Dull Totem ignites. Whenever you hook a Survivor, earn 1 Token. For each Token, Basic Skill Check warnings appear later and good success zones are smaller. While you have 5 Tokens, Basic Skill Check warnings don't appear. Whenever a Survivor misses a basic Skill Check, they lose 2/4/6% more progress.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "hex-no-one-escapes-death",
      "name": "Hex: No One Escapes Death",
      "role": "killer",
      "characterId": "all",
      "description": "When all Generators are completed, a Dull Totem ignites: \n -Survivors gain [Exposed].\n -You gain 2/3/4% [Haste]. Within 4m, Survivors see the Hex Totem's Aura, expanding to 24m over 30s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "hex-nothing-but-misery",
      "name": "Hex: Nothing but Misery",
      "role": "killer",
      "characterId": "the-ghoul",
      "description": "After you damage Survivors with a basic-attack 8 times, a Dull Totem ignites. Whenever you damage a Survivor with a basic-attack, they gain 5% [Hindered] for 10/12.5/15s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "hex-overture-of-doom",
      "name": "Hex: Overture of Doom",
      "role": "killer",
      "characterId": "the-krasue",
      "description": "When the trial starts, a Dull Totem ignites and hexes the farthest Generator from it. After a Survivor repairs the hexed Generator for 5 seconds: \n -You gain Undetectable for 20/25/30s.\n -For that time, your Terror Radius is set to that Generator. When the hexed Generator is repaired, the next farthest Generator is hexed.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "hex-pentimento",
      "name": "Hex: Pentimento",
      "role": "killer",
      "characterId": "the-artist",
      "description": "You see the Auras of cleansed Totems, and can rekindle each once. Within 16m, Survivors see the Auras of Rekindled Totems. While a totem is rekindled, Survivors heal and repair 20% slower, plus 1/2/3% for each additional Rekindled Totem. When all 5 Totems are rekindled at once, they are blocked.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "hex-plaything",
      "name": "Hex: Plaything",
      "role": "killer",
      "characterId": "the-cenobite",
      "description": "The first time you hook each Survivor, they are hexed and a Dull Totem ignites. For 90s, the Hex Totem is blocked to other Survivors. The hexed Survivors: \n -Gain [Oblivious].\n -Within 24/20/16m of the Hex totem, they see it's Aura.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "hex-retribution",
      "name": "Hex: Retribution",
      "role": "killer",
      "characterId": "the-deathslinger",
      "description": "When the trial starts, a Dull Totem ignites. Whenever a Survivor starts blessing or cleansing a Totem, they gain [Oblivious] for 40/50/60s. Whenever a Hex Totem is blessed or cleansed, you see the Auras of all Survivors for 20s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "hex-ruin",
      "name": "Hex: Ruin",
      "role": "killer",
      "characterId": "the-hag",
      "description": "When the trial starts, a Dull Totem ignites. While a Generator is not being repaired, it regresses at 100/125/150% speed.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "hex-the-third-seal",
      "name": "Hex: The Third Seal",
      "role": "killer",
      "characterId": "the-hag",
      "description": "When the trial starts, a Dull Totem ignites. Whenever you damage a Survivor, they gain [Blindness]. This applies for up to 2/3/4 Survivors.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "hex-thrill-of-the-hunt",
      "name": "Hex: Thrill of the Hunt",
      "role": "killer",
      "characterId": "all",
      "description": "When the trial starts, a Dull Totem ignites. For each Dull and Hex Totem remaining, you have 1 Token. For each Token, Survivors bless and cleanse totems 8/10/12% slower.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "hex-two-can-play",
      "name": "Hex: Two Can Play",
      "role": "killer",
      "characterId": "the-good-guy",
      "description": "While this Hex is dull, each time you are blinded or stunned by a Survivor 4/3/2 times, a Dull Totem ignites. Whenever you are blinded or stunned by a Survivor you are not carrying, they are blinded for 1.5s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "hex-undying",
      "name": "Hex: Undying",
      "role": "killer",
      "characterId": "the-blight",
      "description": "When the trial starts, a Dull Totem ignites. When another Hex Totem is blessed or cleansed, it replaces this one and keeps any Tokens it had. You see the Auras of Survivors within 2/3/4m of Dull Totems.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "hex-wretched-fate",
      "name": "Hex: Wretched Fate",
      "role": "killer",
      "characterId": "the-dark-lord",
      "description": "The first time a Generator is completed, a Dull Totem ignites. The Obsession: \n -Repairs 27/30/33% slower. \n-Sees the Hex Totem's Aura within 12m.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "hoarder",
      "name": "Hoarder",
      "role": "killer",
      "characterId": "the-twins",
      "description": "When the trial starts, 2 more Chests appear. Whenever a Survivor picks-up an item or starts unlocking a Chest within 32/48/64m of you, you are alerted.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "hubris",
      "name": "Hubris",
      "role": "killer",
      "characterId": "the-knight",
      "description": "Whenever you are stunned by a Survivor, they gain [Exposed] for 20/25/30s. Cooldown: 20s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "human-greed",
      "name": "Human Greed",
      "role": "killer",
      "characterId": "the-dark-lord",
      "description": "Whenever a Survivor gets within 8m of a locked Chest, you see their Aura for 3/4/5s. You can lock unlocked Chests. Cooldown: 10s. You see the Auras of locked Chests.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "hysteria",
      "name": "Hysteria",
      "role": "killer",
      "characterId": "the-nemesis",
      "description": "Whenever a healthy Survivor becomes injured, all injured Survivors gain [Oblivious] for 30/35/40s. Cooldown: 20s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "im-all-ears",
      "name": "I'm All Ears",
      "role": "killer",
      "characterId": "the-ghost-face",
      "description": "Whenever a Survivor fast-enters or fast-exits a Locker, or medium or fast-vaults within 48m of you, you see their Aura for 8s. Cooldown: 60/45/30s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "infectious-fright",
      "name": "Infectious Fright",
      "role": "killer",
      "characterId": "the-plague",
      "description": "Whenever a Survivor is downed, Survivors within your [Terror Radius] scream and you are alerted for 4/5/6s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "insidious",
      "name": "Insidious",
      "role": "killer",
      "characterId": "all",
      "description": "After being idle for 3/2/1s, you gain [Undetectable] until you act.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "iron-grasp",
      "name": "Iron Grasp",
      "role": "killer",
      "characterId": "all",
      "description": "While carrying a Survivor:\n -They wiggle 4/8/12% slower.\n -Their wiggle is 75% weaker.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "iron-maiden",
      "name": "Iron Maiden",
      "role": "killer",
      "characterId": "the-legion",
      "description": "Whenever a Survivor exits a Locker: \n -They gain [Exposed] for 30s. \n -They scream, then you are alerted to their location for 4s. You open Lockers 30/40/50% faster.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "knock-out",
      "name": "Knock Out",
      "role": "killer",
      "characterId": "the-cannibal",
      "description": "Whenever a Survivor drops a Pallet, for the next 6s, if they move 6m away from it, they gain 5% [Hindered] for 3/4/5s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "languid-touch",
      "name": "Languid Touch",
      "role": "killer",
      "characterId": "the-lich",
      "description": "Whenever a Survivor within 36m of you scares a Crow, they gain [Exhausted] for 6/8/10s. Cooldown: 5s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "lethal-pursuer",
      "name": "Lethal Pursuer",
      "role": "killer",
      "characterId": "the-nemesis",
      "description": "When the trial starts, you see the Auras of all Survivors for 7/8/9s. Whenever you see a Survivor's Aura for a duration, it is 2s longer.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "leverage",
      "name": "Leverage",
      "role": "killer",
      "characterId": "the-skull-merchant",
      "description": "Whenever a Survivor unhooks another or themselves, they heal 20/25/30% slower for 60s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "lightborn",
      "name": "Lightborn",
      "role": "killer",
      "characterId": "the-hillbilly",
      "description": "Whenever a Survivor attempts to blind you, you see their Aura for 6/8/10s. You cannot be blinded.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "machine-learning",
      "name": "Machine Learning",
      "role": "killer",
      "characterId": "the-singularity",
      "description": "Whenever you damage a Generator, it becomes compromised. When that Generator is completed by Survivors: \n-You gain 8% [Haste] for 40/50/60s.\n -You gain [Undetectable] for 40/50/60s. Only one Generator can be compromised at a time.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "mad-grit",
      "name": "Mad Grit",
      "role": "killer",
      "characterId": "the-legion",
      "description": "While carrying a Survivor: \n-Whenever you miss a basic attack, your cooldown is 100% shorter. \n-Whenever you damage a Survivor with a basic attack, the carried Survivor gains no wiggle progress for 2/3/4s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "make-your-choice",
      "name": "Make Your Choice",
      "role": "killer",
      "characterId": "the-pig",
      "description": "Whenever a Survivor unhooks another or themselves while you are at least 32m away: \n-They scream.\n -They gain [Exposed] for 40/50/60s. Cooldown: 40/50/60s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "merciless-storm",
      "name": "Merciless Storm",
      "role": "killer",
      "characterId": "the-onryo",
      "description": "The first time each Generator has 90% progress: Survivors repairing it get special Skill Checks. If they miss one of these or stop repairing, that Generator is blocked for 16/18/20s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "mindbreaker",
      "name": "Mindbreaker",
      "role": "killer",
      "characterId": "the-demogorgon",
      "description": "While Survivors are repairing a Generator:\n-They gain [Blindness]. \n-They gain [Exhausted]. When they stop repairing a Generator, this ends after 3/4/5s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "monitor-abuse",
      "name": "Monitor & Abuse",
      "role": "killer",
      "characterId": "the-doctor",
      "description": "While chasing a Survivor, your Terror Radius is 5/10/15% bigger. While not chasing a Survivor, your Terror Radius is 15/20/25% smaller.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "nemesis",
      "name": "Nemesis",
      "role": "killer",
      "characterId": "the-oni",
      "description": "Whenever a Survivor blinds you, Locker-stuns or Pallet-stuns you, they become the Obsession. Whenever a Survivor becomes the Obsession: \n -They gain [Oblivious] for 40/50/60s.\n -You see their Aura for 8s..",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "no-holds-barred",
      "name": "No Holds Barred",
      "role": "killer",
      "characterId": "all",
      "description": "Whenever a Generator is completed, the Generator with the most progress is blocked for 15/20/25s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "no-quarter",
      "name": "No Quarter",
      "role": "killer",
      "characterId": "the-houndmaster",
      "description": "While self-healing, whenever a Survivor has 75% progress, they get special Skill Checks. If they miss one of these or stop healing, they gain [Broken] for 20/25/30s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "no-way-out",
      "name": "No Way Out",
      "role": "killer",
      "characterId": "the-trickster",
      "description": "The first time you hook each Survivor, you earn 1 Token. When all Generators are completed, when a Survivor starts opening an Exit Gate: \n-It is blocked 12s, plus 6/9/12s for each Token.\n -You are alerted.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "none-are-free",
      "name": "None Are Free",
      "role": "killer",
      "characterId": "the-ghoul",
      "description": "The first time you hook each Survivor, earn 1 Token. When all Generators are completed, for each Token: \n -Upright Pallets are blocked for 12/14/16s. \n-Windows are blocked for 12/14/16s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "nowhere-to-hide",
      "name": "Nowhere to Hide",
      "role": "killer",
      "characterId": "the-knight",
      "description": "Whenever you damage a Generator, for 3/4/5s, you see the Auras of Survivors within 24m of you.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "oppression",
      "name": "Oppression",
      "role": "killer",
      "characterId": "the-twins",
      "description": "Whenever you damage a Generator, up to 4 other Generators start regressing. Survivors repairing them get a special Skill Check. Cooldown: 45/40/35s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "overcharge",
      "name": "Overcharge",
      "role": "killer",
      "characterId": "the-doctor",
      "description": "Whenever you damage a Generator: \n-Its regression speed will go from 85% to 130% over the next 30s. \n-The next Survivor who starts repairing it gets a special Skill Check. If they miss it, they lose 2/3/4% more progress.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "overwhelming-presence",
      "name": "Overwhelming Presence",
      "role": "killer",
      "characterId": "the-doctor",
      "description": "Whenever a Survivor uses an item within 32m of you, they gain [Exhausted] for 15s. Whenever a Survivor within 32m of you gains Exhausted, you see the closest Exhausted Survivor's Aura for 2/3/4s. Cooldown: 25s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "phantom-fear",
      "name": "Phantom Fear",
      "role": "killer",
      "characterId": "the-animatronic",
      "description": "Whenever a Survivor within your [Terror Radius] looks at you, they scream, then you see their Aura for 2s. Cooldown: 80/70/60s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "see-how-they-run",
      "name": "See How They Run",
      "role": "killer",
      "characterId": "all",
      "description": "Whenever you stop chasing the Obsession, you earn 1 Token, up to 3. For each Token, gain 3/4/5% [Haste]. Whenever you attack, lose 1 Token.",
      "lastUpdated": "2026-01-26"
    },
    {
      "id": "pop-goes-the-weasel",
      "name": "Pop Goes the Weasel",
      "role": "killer",
      "characterId": "the-clown",
      "description": "Whenever you hook a Survivor, for the next 35/40/45s, when you damage a Generator, it explodes and loses 15% more progress.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "predator",
      "name": "Predator",
      "role": "killer",
      "characterId": "the-wraith",
      "description": "When you stop chasing a Survivor, you see their Aura for 4s. Cooldown: 60/50/40s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "rancor",
      "name": "Rancor",
      "role": "killer",
      "characterId": "the-spirit",
      "description": "Whenever a Generator is completed: \n-You are alerted to the position of all Survivors for 3s. \n-The Obsession sees your Aura for 5/4/3s. When all Generators are completed: \n-The Obsession gains [Exposed]. \n-You can Kill the Obsession.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "rapid-brutality",
      "name": "Rapid Brutality",
      "role": "killer",
      "characterId": "the-xenomorph",
      "description": "Whenever you damage a Survivor with a basic-attack, you gain 5% [Haste] for 8/9/10s. While chasing a Survivor, you cannot gain [Bloodlust].",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "ravenous",
      "name": "Ravenous",
      "role": "killer",
      "characterId": "the-krasue",
      "description": "The first time you hook each Survivor, you earn 1 Token. When you have 4 Tokens, all Survivors: \n-Scream. \n-Gain [Exposed] for 40/50/60s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "remember-me",
      "name": "Remember Me",
      "role": "killer",
      "characterId": "the-nightmare",
      "description": "Whenever the Obsession takes damage, you earn 1 Token, up to 3/4/5. For each Token, Survivors who are not the Obsession open Exit Gates 30% slower.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "keep-them-waiting",
      "name": "Keep Them Waiting",
      "role": "killer",
      "characterId": "all",
      "description": "Whenever you damage a Survivor who is not the Obsession with a basic-attack, you earn 1 Token, up to 6/7/8. For each Token, your basic-attack cooldown are 4% shorter. Whenever the Obsession takes damage, lose 2 Tokens. While the Obsession is dead, you cannot earn Tokens.",
      "lastUpdated": "2026-01-26"
    },
    {
      "id": "scourge-hook-floods-of-rage",
      "name": "Scourge Hook: Floods of Rage",
      "role": "killer",
      "characterId": "the-onryo",
      "description": "When the trial starts, 4 random Hooks become Scourge Hooks. Whenever a Survivor is unhooked from a Scourge [Hook], you see the Auras of other Survivors for 5/6/7s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "scourge-hook-gift-of-pain",
      "name": "Scourge Hook: Gift of Pain",
      "role": "killer",
      "characterId": "the-cenobite",
      "description": "When the trial starts, 4 random Hooks become Scourge Hooks. Whenever a Survivor is unhooked from a Scourge Hook:\n-They gain [Hemorrhage] for 90s. \n-They gain [Mangled] for 90s. \n-When they are healed, until they take damage, they heal and repair 10/13/16% slower.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "scourge-hook-hangmans-trick",
      "name": "Scourge Hook: Hangman's Trick",
      "role": "killer",
      "characterId": "the-pig",
      "description": "When the trial starts, 4 random Hooks become Scourge Hooks. While carrying a Survivor, you see the Auras of Survivors within 12/14/16m of Scourge Hooks. Whenever a Survivor starts sabotaging a Hook, you are alerted.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "scourge-hook-jagged-compass",
      "name": "Scourge Hook: Jagged Compass",
      "role": "killer",
      "characterId": "the-houndmaster",
      "description": "When the trial starts, 4 random Hooks become Scourge Hooks. Whenever a Survivor is unhooked, the [Hook] becomes a Scourge Hook. Whenever you hook a Survivor on a Scourge Hook, for 6/8/10s, you see the Aura of the Generator with the most progress.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "scourge-hook-monstrous-shrine",
      "name": "Scourge Hook: Monstrous Shrine",
      "role": "killer",
      "characterId": "all",
      "description": "When the trial starts: \n-4 random Hooks become Scourge Hooks. \n-The Basement Hooks become Scourge Hooks. While you are at least 24m away from a Survivor on a Scourge Hook, they are sacrificed 10/15/20% faster.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "scourge-hook-pain-resonance",
      "name": "Scourge Hook: Pain Resonance",
      "role": "killer",
      "characterId": "the-artist",
      "description": "When the trial starts: \n-4 random Hooks become Scourge Hooks. \n-You earn 4 Tokens. The first time each Survivor is hooked on a Scourge Hook, spend 1 Token, then the Generator with the most progress: \n-Explodes, loses 10/15/20% progress and starts regressing. \n-Survivors repairing it scream.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "scourge-hook-weeping-wounds",
      "name": "Scourge Hook: Weeping Wounds",
      "role": "killer",
      "characterId": "all",
      "description": "When the trial starts, 4 random Hooks become Scourge Hooks. Whenever a Survivor is unhooked from a Scourge Hook:\n-They gain [Hemorrhage] for 90s. \n-They gain [Mangled] for 90s. \n-When they are healed, until they take damage, they heal and repair 10/13/16% slower.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "septic-touch",
      "name": "Septic Touch",
      "role": "killer",
      "characterId": "the-dredge",
      "description": "While a Survivor within your Terror Radius is healing: \n-They gain [Blindness]. \n-They gain [Exhausted]. When they stop healing, this ends after 20/25/30s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "shadowborn",
      "name": "Shadowborn",
      "role": "killer",
      "characterId": "the-wraith",
      "description": "Whenever you are blinded, gain 6/8/10% [Haste] for 10s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "shattered-hope",
      "name": "Shattered Hope",
      "role": "killer",
      "characterId": "the-unknown",
      "description": "Whenever you snuff a Boon Totem: \n-You see the Auras of all Survivors within its range for 6/7/8s. \n-It is destroyed.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "sloppy-butcher",
      "name": "Sloppy Butcher",
      "role": "killer",
      "characterId": "all",
      "description": "Whenever you damage a Survivor with a basic-attack: \n-They gain [Hemorrhage] for 70/80/90s. \n-They gain [Mangled] for 70/80/90s. Survivors with Hemorrhage lose healing progress 25% faster.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "spies-from-the-shadows",
      "name": "Spies from the Shadows",
      "role": "killer",
      "characterId": "all",
      "description": "Whenever a Survivor scares a Crow within 20/28/36m of you, you are alerted. Cooldown: 5s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "spirit-fury",
      "name": "Spirit Fury",
      "role": "killer",
      "characterId": "the-spirit",
      "description": "After you break 4/3/2 Pallets, when you are Pallet-stunned, the Pallet is destroyed.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "starstruck",
      "name": "Starstruck",
      "role": "killer",
      "characterId": "the-trickster",
      "description": "While carrying a Survivor, Survivors within your Terror Radius gain [Exposed]. This ends 26/28/30s after: \n-They leave your Terror Radius. \n-You drop or hook the carried Survivor. Cooldown: 60s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "stridor",
      "name": "Stridor",
      "role": "killer",
      "characterId": "the-nurse",
      "description": "Survivors' breathing noises are 15/20/25% louder and their [Grunts] of Pain are 30/40/50% louder.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "superior-anatomy",
      "name": "Superior Anatomy",
      "role": "killer",
      "characterId": "the-mastermind",
      "description": "Whenever a Survivor fast-vaults within 12m of you, the next time you basic-vault a window, it is 30/35/40% faster. Cooldown: 25s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "surge",
      "name": "Surge",
      "role": "killer",
      "characterId": "the-demogorgon",
      "description": "Whenever you down a Survivor with a basic-attack, Generators within 32m: \n -Explode, lose 6/7/8% progress and start regressing. \n -Survivor repairing them scream.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "surveillance",
      "name": "Surveillance",
      "role": "killer",
      "characterId": "the-pig",
      "description": "You see the Auras of regressing Generators. Whenever a Generator stops regressing, you see its Aura for 8/12/16s. Generator repair noises can be heard from 8m farther away.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "terminus",
      "name": "Terminus",
      "role": "killer",
      "characterId": "the-mastermind",
      "description": "When all Generators are completed: all injured, downed, and hooked Survivors gain [Broken]. When an Exit Gate is opened, this ends after 35/40/45s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "territorial-imperative",
      "name": "Territorial Imperative",
      "role": "killer",
      "characterId": "the-huntress",
      "description": "Whenever a Survivor enters the Basement while you are 24m away from it, you see their Aura for 4/5/6s. Cooldown: 45s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "thanatophobia",
      "name": "Thanatophobia",
      "role": "killer",
      "characterId": "the-nurse",
      "description": "For each injured, downed, or hooked Survivor, all Survivors: \n-Cleanse totems 1/1.5/2% slower. \n-Repair 1/1.5/2% slower. \n-Sabotage Hooks 1/1.5/2% slower. While 4 Survivors are either injured, downed or hooked, all above actions are additionally 12% slower.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "thrilling-tremors",
      "name": "Thrilling Tremors",
      "role": "killer",
      "characterId": "the-ghost-face",
      "description": "Whenever you pick-up a Survivor, all Generators not being repaired are blocked for 16s. Cooldown: 40/35/30s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "thwack",
      "name": "THWACK!",
      "role": "killer",
      "characterId": "the-skull-merchant",
      "description": "When the trial starts, you earn 3 Tokens, up to 3. Whenever you hook a Survivor, you earn 1 Token. Whenever you break a Pallet or Breakable Wall, spend 1 Token. Then, all Survivors within 36m scream and you see their Auras for 4/5/6s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "tinkerer",
      "name": "Tinkerer",
      "role": "killer",
      "characterId": "the-hillbilly",
      "description": "The first time each Generator has 70% progress: \n-You gain [Undetectable] for 12/14/16s. \n-You are alerted.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "trail-of-torment",
      "name": "Trail of Torment",
      "role": "killer",
      "characterId": "the-executioner",
      "description": "Whenever you damage a Generator, until it stops regressing: \n-You gain undetectable. \n-Survivors see that Generator's Aura. Cooldown: 60/45/30s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "ultimate-weapon",
      "name": "Ultimate Weapon",
      "role": "killer",
      "characterId": "the-xenomorph",
      "description": "Whenever you search a Locker, Survivors within 40m: \n-Gain [Blindness] for 30s. \n-Scream. Cooldown: 55/50/45s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "unbound",
      "name": "Unbound",
      "role": "killer",
      "characterId": "the-unknown",
      "description": "Whenever a Survivor takes damage, for the next 24/27/30s, whenever you basic-vault a window, gain 7% [Haste] for 10s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "undone",
      "name": "Undone",
      "role": "killer",
      "characterId": "the-unknown",
      "description": "Whenever a Survivor misses a basic Skill Check, earn 3 Tokens, up to 18/24/30. Whenever you damage a Generator, spend all Tokens. For each Token spent: \n-The Generator loses 1% progress. \n-The Generator is blocked for 1s. When that Generator is unblocked, it begins regressing. Cooldown: 60s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "unforeseen",
      "name": "Unforeseen",
      "role": "killer",
      "characterId": "the-unknown",
      "description": "Whenever you damage a Generator: \n-Your Terror Radius is set to that Generator for 22/26/30s and its radius is 32m. \n-You gain [Undetectable] for that time. Cooldown: 30s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "unnerving-presence",
      "name": "Unnerving Presence",
      "role": "killer",
      "characterId": "the-trapper",
      "description": "Survivors within your [Terror Radius] get 10% more basic Skill Checks. The good zone of basic Skill Checks is 40/50/60% smaller.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "unrelenting",
      "name": "Unrelenting",
      "role": "killer",
      "characterId": "all",
      "description": "Whenever you miss a basic-attack, your cooldown is 20/25/30% shorter.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "wandering-eye",
      "name": "Wandering Eye",
      "role": "killer",
      "characterId": "the-krasue",
      "description": "Whenever you start chasing a Survivor, for the next 5s, you see the Auras of all other injured Survivors within 20m. Cooldown: 40/35/30s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "weave-attunement",
      "name": "Weave Attunement",
      "role": "killer",
      "characterId": "the-lich",
      "description": "The first time each item is depleted, it is dropped. While a Survivor is within 12m of a dropped item: \n-You see their Aura. \n-They see the item's Aura. Whenever a Survivor picks-up an item, they gain [Oblivious] for 20/25/30s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "whispers",
      "name": "Whispers",
      "role": "killer",
      "characterId": "all",
      "description": "While within 48/40/32m of a Survivor, you randomly hear whispers.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "zanshin-tactics",
      "name": "Zanshin Tactics",
      "role": "killer",
      "characterId": "the-oni",
      "description": "Within 32m, you see the Auras of Pallets and windows. Whenever a Survivor drops a Pallet, you see their Aura for 3/4/5s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "turn-back-the-clock",
      "name": "Turn Back the Clock",
      "role": "killer",
      "characterId": "the-first",
      "description": "After hooking a Survivor, for the next 40/50/60s, use [Active Ability] Button 1 to make target Generator you can see within 20m explode, lose 10% progress and start regressing.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "secret-project",
      "name": "Secret Project",
      "role": "killer",
      "characterId": "the-first",
      "description": "Whenever a totem is blessed or cleansed, a random unblocked Generator is blocked for 20/25/30s. Whenever 1 or more Generators are blocked, you gain [Undetectable] for 30s.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "hex-hive-mind",
      "name": "Hex: Hive Mind",
      "role": "killer",
      "characterId": "the-first",
      "description": "The first time you hook a Survivor, a Dull Totem ignites. The Auras of Generators show their progress. When 1 Generator remains: \n -All Generators explode, lose 6/8/10% progress and start regressing. \n -The Hex Totem is extinguished.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "dying-light",
      "name": "Dying Light",
      "role": "killer",
      "characterId": "the-shape",
      "description": "Whenever you hook a Survivor that is not the Obsession, earn 1 token.\nWhile the Obsession is alive, for each Token:\n-Other Survivors heal 2/2.5/3% slower.\n-Other Survivors repair 2/2.5/3% slower.\n-Other Survivors sabotage Hooks 2/2.5/3% slower.\nThe Obsession:\n -Heals other Survivors 33% faster.\n -Unhooks other Survivors 33% faster.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "play-with-your-food",
      "name": "Play with Your Food",
      "role": "killer",
      "characterId": "the-shape",
      "description": "Whenever you stop chasing the Obsession, you earn 1 Token, up to 3. For each Token, gain 3/4/5% [Haste]. Whenever you attack, lose 1 Token.",
      "lastUpdated": "2026-03-17"
    },
    {
      "id": "save-the-best-for-last",
      "name": "Save the Best for Last",
      "role": "killer",
      "characterId": "the-shape",
      "description": "Whenever you damage a Survivor who is not the Obsession with a basic-attack, you earn 1 Token, up to 6/7/8. For each Token, your basic-attack cooldown are 4% shorter. Whenever the Obsession takes damage, lose 2 Tokens. While the Obsession is dead, you cannot earn Tokens.",
      "lastUpdated": "2026-03-17"
    }
  ]
}