
Succeeding a Skill Check while healing another Survivor grants +1 Token , up to a maximum of 3/4/5 Tokens: -Suppresses Great Healing Skill Checks. -Causes Good Healing Skill Checks to grant Healing progress based on the number of accumulated Tokens: --0 Tokens: -15%. --1 Token: +0%. --2 Tokens: +15%. --3 Tokens: +30% (limit of Tier I ). --4 Tokens: +45% (limit of Tier II ). --5 Tokens: +60% (limit of Tier III ). Autodidact is inactive when healing using a Med-Kit.

After safely unhooking another Survivor, Deliverance activates: -Grants the ability to perform a successful Self-Unhook at any point during the first Hook Stage. -Causes the [Broken] Status Effect for 100/80/60 seconds after unhooking yourself. Deliverance cannot be used during the second Hook Stage or if you are hooked as the Last Survivor Standing. Deliverance is disabled for the remainder of the Trial after use.

After staying in the Terror Radius without being chased for 30/25/20 seconds , Diversion activates. While active, press the Active Ability button while crouched and motionless to throw a pebble in the direction you are facing: -Creates a distraction for the Killer at its landing location 20 metres away: --Triggers a Loud Noise Notification. --Creates fake Scratch Marks. Diversion deactivates after use.